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Grain Delay and Looper don't work
Homepage › Forums › Support › PULL support › Grain Delay and Looper don't work
- This topic has 9 replies, 4 voices, and was last updated 10 years, 7 months ago by
xmonsta.
Viewing 10 posts - 1 through 10 (of 10 total)
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AuthorPosts
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at #3218
Dennis
ParticipantMost devices works fine, But not Grain Delay and Looper. When changing parameters on x or y-axis in lemur for grain delay the device in Live dont reflect it. Sometimes the xy pad only works in the x direction and not in the y direction. Sometimes it dont work at all
About Looper. It dont respond to record, overdub, play and stop buttonsat #3229xmonsta
KeymasterHi Dennis,
Grain Delay should be working. If you look at the parameters to the left and underneath the xy they move when you move the xy pad. If you choose exactly the same tabs on the grain delay as you have selected on the grain delay template, you should see the XY should move. Unfortunately, ableton doesnt give us a way to change the tabs from the template. It’s just a visual thing. Grain Delay is working, it just doesnt appear visible just on the xy control.
You’re right about the Looper. We’ll implement a fix for this asap and let you know here when it’s ready
at #3239xmonsta
KeymasterUnfortunately, the Looper appears to have a bug. We have logged this Ableton support and hopefully they will fix it in the next version. If there is a fix we can implement in the meantime, we’ll get in touch.
at #3293Mark
ParticipantJust wanted to mention that on grain delay all 12 buttons from Spray- Dry/Wet and
Delay/Time- Feedback do not work in either direction with my setup.Maybe more a problem of Live 9.1.4 and not previous versions, but I can´t tell, because
I am on the latest 9.1.4.osx 10.8.5
Live 9.1.4
latest M4L
latest lemur stuffCheers
at #3298xmonsta
KeymasterHi Mark,
Yes you’re right. These do not work, because Ableton do not give us access to these buttons. There aren’t many things we cannot access, but this is one of them.
However, imagine on the device that the XY and the buttons to the left and bottom didn’t exist. If you use the Lemur XY pad and buttons, you’re getting exactly the same sounds (controlling exactly the same faders) as you would managing the device.
Try this. On the lemur template click rand pitch (on the left) and feedback (on the bottom). You’ll see that on the ableton device, the faders associated with those parameters move, when you move the XY. However, the XY pad on the device may not move/or only move in one direction (this is because we don’t have access to the buttons – no visual representation). Now try to click on the corresponding buttons on the device (rand pitch left and feedback bottom), you’ll see the XY works as you expect it to.
It’s actually a pretty neat workaround, but it would be much better if Ableton gave us access to the buttons and they updated with the template I agree. Sorry, we couldn’t find a way to get proper visual feedback for this template, we will push Ableton to make these available. In the meantime when using grain delay with PULL, its probably best to focus on the template, rather than the device.
Hope that makes sense.
at #3313Mark
ParticipantThanks for the quick answer!
Makes sense, you are right for the workaround and it is actually the way I am doing it anyway, so no big deal.
I should have read your previous posts better, as you mentioned that already, sorry.Great support and very a useful and simple idea how to control Ableton devices!!
at #3317Jon
ParticipantHi, just wanted to let you know that the looper seems to work ok for me, on 9.1.4 x64 and OSX 10.8.5 with Max 6.1.7, Lemur 5.0.3 on iOS 7.0.3
at #3320xmonsta
KeymasterThanks Jon.
Just wondering are the play, stop, overdub buttons really working from the lemur? Ableton say this is a known bug and they’re still trying to fix it
at #3321Jon
ParticipantYep, they work 100%, on lemur and on Pull, as long as there is a midi clip playing on the track.
at #3323xmonsta
KeymasterYou’re absolutely right Jon. Looper state buttons do work in all versions of Live 9, seems to work if there is a clip playing in an audio track too. Thanks for pointing this out.
The one thing I’ve noticed (and caught me out) is that abletons transport needs to be playing in order for looper state buttons to work. I now think this might be the bug that ableton are referring to, because when you press play on the status, abletons transport should start (but it doesn’t). Whereas if you click on the play button with a mouse, abletons transport starts up.
Also, with looper its worth mentioning that when you use the state button through max for live, it doesnt work in sync, like when you press it with your mouse (looper waits until it’s sycn is ready). We might try to find a workaround for this in the device itself, where we recognise the looper’s quantization and then make the state changes made with lemur wait until the sync is ready. Pretty hard but not impossible.
Cheers
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